Shadow Fox

(summary goes here)

Gameplay
The fox follows a pre-set path performing various scripted actions along the way and guiding the player through the game. The movments of the fox are:

-node paths (node 1 --> 2 --> 3 -->.....) with both dynamic and scripted pauses and actions.

-area roaming where the fox is able to do random stuff while waiting for the boy to compleate a task (example).

-the fox is also able to jump a set distance (scripted).

The fox core mechanic is that it is unable to move in sunlight, this means that the player must create a shaded path for the fox to traverse the level.

The progress of the fox will repeatedly be hindered by sunlight and other obstacles, and the player will need to take action to help it.

A key component of the game is making the fox a lovable companion. Because of this audio and animation is important to make the fox feel alive.